weatherless...................66.52894% offense.......................49.47496% balance.......................22.88181% hyperoffense..................21.67591% sun...........................20.87162% rain..........................14.95921% multiweather.................. 7.99612% monotype...................... 7.87746% batonpass..................... 5.41666% sand.......................... 3.71163% semistall..................... 3.42751% sunoffense.................... 2.90606% stall......................... 2.53981% hail.......................... 2.04305% mononormal.................... 1.63794% rainoffense................... 1.42977% voltturn...................... 0.95647% choice........................ 0.92189% monoflying.................... 0.89798% monobug....................... 0.76143% monopsychic................... 0.74379% monowater..................... 0.65051% trickroom..................... 0.61951% monoghost..................... 0.60609% monosteel..................... 0.59157% monodragon.................... 0.47629% monofairy..................... 0.47254% monofighting.................. 0.38965% monograss..................... 0.38413% monopoison.................... 0.37079% sandoffense................... 0.35026% dragmag....................... 0.33266% monodark...................... 0.33000% monoground.................... 0.30357% monoice....................... 0.30086% monoelectric.................. 0.29064% monorock...................... 0.26430% monofire...................... 0.26204% trapper....................... 0.26050% sunstall...................... 0.24097% hailoffense................... 0.21710% sandstall..................... 0.12789% trickrain..................... 0.12268% rainstall..................... 0.10921% tailwind...................... 0.07340% swagplay...................... 0.05295% gravity....................... 0.03305% tricksun...................... 0.03252% hailstall..................... 0.03030% trickhail..................... 0.02067% tricksand..................... 0.00617% allweather.................... 0.00573% fear.......................... 0.00509% sandfear...................... 0.00045% Stalliness (mean: -0.364) |# -2.0|## |########### -1.0|####################### |############################## 0.0|####################### |############# +1.0|##### |## +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.89%