weatherless...................89.97004% balance.......................46.21650% voltturn......................33.16934% offense.......................21.52191% semistall.....................19.25045% stall......................... 9.07454% sun........................... 5.91061% hyperoffense.................. 3.93660% rain.......................... 2.31978% sand.......................... 1.37785% monotype...................... 1.23896% hail.......................... 1.12280% multiweather.................. 0.69971% choice........................ 0.50825% batonpass..................... 0.33274% mononormal.................... 0.32909% monosteel..................... 0.27514% monopsychic................... 0.25051% trickroom..................... 0.24835% tricksun...................... 0.24812% trickrain..................... 0.24789% sunstall...................... 0.23612% monodragon.................... 0.23471% monoghost..................... 0.16209% rainstall..................... 0.12671% monobug....................... 0.12206% rainoffense................... 0.10753% monoflying.................... 0.07760% hailstall..................... 0.07348% monofairy..................... 0.05793% monowater..................... 0.03580% sunoffense.................... 0.03572% sandstall..................... 0.03298% dragmag....................... 0.03026% monograss..................... 0.02531% monorock...................... 0.02225% monofire...................... 0.01411% hailoffense................... 0.00743% monopoison.................... 0.00430% fear.......................... 0.00182% trapper....................... 0.00132% sandoffense................... 0.00035% monoelectric.................. 0.00029% allweather.................... 0.00029% trickhail..................... 0.00015% monodark...................... 0.00015% monoground.................... 0.00008% monofighting.................. 0.00006% monoice....................... 0.00004% hailfear...................... 0.00000% tailwind...................... 0.00000% trickfear..................... 0.00000% tricksand..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.503) -3.0| | -2.0| |## -1.0|##### |############# 0.0|##################### |############################## +1.0|######################### |############ +2.0|#### |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%