weatherless...................67.02193% balance.......................47.25826% offense.......................44.28483% sun...........................12.21038% rain.......................... 9.01297% sand.......................... 7.22119% hail.......................... 5.82329% trickroom..................... 4.74205% semistall..................... 4.01606% tailwind...................... 3.41365% hyperoffense.................. 3.41365% voltturn...................... 1.64504% monotype...................... 1.35928% multiweather.................. 1.06580% stall......................... 1.02719% dragmag....................... 0.61013% tricksand..................... 0.45567% monowater..................... 0.33982% tricksun...................... 0.32437% sandoffense................... 0.29348% monoice....................... 0.23942% sunoffense.................... 0.14674% trickhail..................... 0.13902% hailoffense................... 0.13129% monoelectric.................. 0.13129% batonpass..................... 0.12357% monofire...................... 0.10812% monopoison.................... 0.09268% mononormal.................... 0.08496% monobug....................... 0.07723% gravity....................... 0.06179% rainoffense................... 0.05406% monodragon.................... 0.05406% monosteel..................... 0.05406% monoghost..................... 0.05406% trickrain..................... 0.03862% monoground.................... 0.03862% sunstall...................... 0.03089% sandstall..................... 0.03089% monofairy..................... 0.03089% rainstall..................... 0.03089% monopsychic................... 0.02317% monodark...................... 0.01545% monograss..................... 0.00772% monoflying.................... 0.00772% hailstall..................... 0.00772% Stalliness (mean: 0.028) -1.5|# |## -1.0|##### |############ -0.5|################## |##################### 0.0|############################## |############################ +0.5|################## |############ +1.0|##### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%