offense.......................66.46809% weatherless...................61.28813% sand..........................32.87195% balance.......................15.59738% hyperoffense..................14.08196% sun........................... 4.07701% rain.......................... 3.27655% semistall..................... 2.10614% multiweather.................. 1.92094% stall......................... 1.74643% voltturn...................... 1.35781% sandstall..................... 1.17576% sandoffense................... 1.17561% sunoffense.................... 0.48964% hail.......................... 0.41032% rainoffense................... 0.12664% hailoffense................... 0.10815% monotype...................... 0.09436% dragmag....................... 0.06029% batonpass..................... 0.03885% trickroom..................... 0.03310% monoflying.................... 0.02763% monowater..................... 0.02394% monoghost..................... 0.01271% trickrain..................... 0.01135% monosteel..................... 0.00665% monopoison.................... 0.00595% monobug....................... 0.00284% mononormal.................... 0.00281% monoground.................... 0.00260% monofire...................... 0.00251% trickhail..................... 0.00221% monoelectric.................. 0.00173% monodark...................... 0.00156% monoice....................... 0.00115% monorock...................... 0.00105% monograss..................... 0.00069% monofighting.................. 0.00049% trapper....................... 0.00038% hailstall..................... 0.00010% gravity....................... 0.00009% sunstall...................... 0.00006% monodragon.................... 0.00005% monofairy..................... 0.00001% tricksand..................... 0.00000% tricksun...................... 0.00000% monopsychic................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.369) |## -1.5|###### |######## -1.0|########## |################### -0.5|########################### |############################## 0.0|######### |####### +0.5|######## |## +1.0|# |# +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.75%