weatherless...................78.70577% offense.......................47.20688% balance.......................36.11768% sun...........................14.43619% voltturn......................12.16665% hyperoffense.................. 8.38667% semistall..................... 4.52190% stall......................... 3.76687% rain.......................... 3.31914% sand.......................... 3.13821% hail.......................... 0.85242% sunoffense.................... 0.53617% multiweather.................. 0.45174% hailoffense................... 0.41727% monotype...................... 0.23988% monoelectric.................. 0.23981% choice........................ 0.17437% trickroom..................... 0.10970% sandoffense................... 0.05982% monoghost..................... 0.00003% monofire...................... 0.00002% monorock...................... 0.00001% monofairy..................... 0.00001% monopoison.................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.081) |### -1.5|#### |##### -1.0|##### |############################## -0.5|#################### |########################## 0.0|###################### |########################## +0.5|################## |####### +1.0|########### |# +1.5|# |###### +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%