offense.......................53.10772% weatherless...................46.92858% balance.......................34.19697% sun...........................32.97497% rain..........................30.71937% multiweather..................14.81091% hyperoffense.................. 8.42091% trickroom..................... 4.82577% semistall..................... 3.28920% monotype...................... 2.47338% sand.......................... 2.44227% tailwind...................... 2.13634% hail.......................... 2.08103% tricksun...................... 1.80448% rainoffense................... 1.26175% sunoffense.................... 1.24101% trickrain..................... 1.19607% stall......................... 0.98520% voltturn...................... 0.71903% choice........................ 0.68964% batonpass..................... 0.56347% dragmag....................... 0.48050% monowater..................... 0.35606% mononormal.................... 0.32840% monodragon.................... 0.29038% gravity....................... 0.24889% monoghost..................... 0.19877% monoelectric.................. 0.14519% monoflying.................... 0.13827% monofairy..................... 0.13655% monopsychic................... 0.12445% monofire...................... 0.12272% monoice....................... 0.11235% monopoison.................... 0.11062% monosteel..................... 0.11062% sandoffense................... 0.10889% monograss..................... 0.10371% hailoffense................... 0.08815% monobug....................... 0.07951% hailstall..................... 0.07951% rainstall..................... 0.06741% monofighting.................. 0.06568% trickhail..................... 0.05531% sandstall..................... 0.05358% sunstall...................... 0.05185% tricksand..................... 0.03975% monodark...................... 0.01901% trapper....................... 0.01901% monorock...................... 0.01728% monoground.................... 0.01728% swagplay...................... 0.00173% allweather.................... 0.00173% Stalliness (mean: -0.163) |# -1.5|## |###### -1.0|############## |###################### -0.5|############################ |############################ 0.0|############################## |####################### +0.5|############### |######### +1.0|##### |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.52%