weatherless...................81.82779% offense.......................48.81164% balance.......................37.42705% trickroom..................... 9.84099% hyperoffense.................. 7.89140% sun........................... 7.76030% hail.......................... 5.35820% semistall..................... 4.60120% sand.......................... 3.46359% monotype...................... 2.62201% rain.......................... 2.17373% voltturn...................... 2.07223% tailwind...................... 1.75928% stall......................... 1.26871% trickhail..................... 1.07418% choice........................ 1.04880% tricksun...................... 1.02343% tricksand..................... 0.87118% mononormal.................... 0.65973% multiweather.................. 0.58361% monoice....................... 0.52863% sunoffense.................... 0.40599% dragmag....................... 0.36793% batonpass..................... 0.22414% hailoffense................... 0.21568% monoelectric.................. 0.21568% monorock...................... 0.20722% monofire...................... 0.16493% monodark...................... 0.15647% monowater..................... 0.14802% monobug....................... 0.14802% monograss..................... 0.12687% rainoffense................... 0.10996% hailstall..................... 0.09304% sandstall..................... 0.07612% monoflying.................... 0.07612% monoghost..................... 0.07189% monopoison.................... 0.05921% gravity....................... 0.05498% sunstall...................... 0.05075% trickrain..................... 0.02537% trapper....................... 0.02115% monoground.................... 0.02115% sandoffense................... 0.01692% monosteel..................... 0.01692% monofighting.................. 0.01692% monodragon.................... 0.01269% monopsychic................... 0.01269% monofairy..................... 0.00423% Stalliness (mean: -0.080) -2.0| |# -1.5|#### |###### -1.0|######## |################# -0.5|########################### |############################## 0.0|############################# |########################## +0.5|############### |########### +1.0|###### |#### +1.5|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%