weatherless...................80.81007% offense.......................50.47557% balance.......................36.58058% trickroom.....................11.63189% sun........................... 7.93187% hyperoffense.................. 7.76324% hail.......................... 6.08803% semistall..................... 4.12198% sand.......................... 4.07930% monotype...................... 2.53627% voltturn...................... 2.29544% tailwind...................... 1.91368% rain.......................... 1.79877% trickhail..................... 1.43924% tricksun...................... 1.43858% choice........................ 1.15251% tricksand..................... 1.08187% stall......................... 1.05864% mononormal.................... 0.71486% multiweather.................. 0.70804% monoice....................... 0.58608% sunoffense.................... 0.47640% dragmag....................... 0.39407% monorock...................... 0.27526% hailoffense................... 0.25809% monodark...................... 0.15423% monofire...................... 0.13938% batonpass..................... 0.13837% monobug....................... 0.12978% monoelectric.................. 0.12649% monowater..................... 0.11808% sandstall..................... 0.09353% hailstall..................... 0.08293% rainoffense................... 0.08093% monograss..................... 0.07138% monoflying.................... 0.06980% monoghost..................... 0.05523% gravity....................... 0.05021% monopoison.................... 0.04626% sunstall...................... 0.03605% trickrain..................... 0.02399% monosteel..................... 0.01889% monoground.................... 0.01818% trapper....................... 0.01201% sandoffense................... 0.01183% monofighting.................. 0.01030% monodragon.................... 0.00427% monopsychic................... 0.00311% monofairy..................... 0.00257% Stalliness (mean: -0.100) -2.0| |# -1.5|#### |###### -1.0|####### |################ -0.5|############################ |############################## 0.0|############################ |######################### +0.5|############## |########### +1.0|##### |### +1.5|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.55%