weatherless...................76.29903% offense.......................49.32535% balance.......................38.09902% trickroom.....................17.82985% sun........................... 9.18391% hail.......................... 8.84754% hyperoffense.................. 8.00979% sand.......................... 5.92967% semistall..................... 3.94678% tricksun...................... 3.72197% tailwind...................... 3.51142% trickhail..................... 2.89101% tricksand..................... 2.11693% voltturn...................... 1.70820% monotype...................... 1.51128% multiweather.................. 1.31897% choice........................ 1.22988% rain.......................... 1.05882% stall......................... 0.61905% mononormal.................... 0.52761% hailoffense................... 0.48640% monoice....................... 0.40967% sunoffense.................... 0.40806% monorock...................... 0.36938% dragmag....................... 0.13456% hailstall..................... 0.07899% monobug....................... 0.05680% monograss..................... 0.04765% gravity....................... 0.04705% sandstall..................... 0.04528% batonpass..................... 0.03416% sunstall...................... 0.02648% monodark...................... 0.02477% rainoffense................... 0.01955% monoflying.................... 0.01848% monoground.................... 0.01552% trickrain..................... 0.01422% monowater..................... 0.00866% monosteel..................... 0.00794% monoelectric.................. 0.00691% monoghost..................... 0.00679% monofire...................... 0.00579% trapper....................... 0.00404% monopoison.................... 0.00400% monodragon.................... 0.00131% sandoffense................... 0.00109% monopsychic................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.086) -2.0| |# -1.5|### |##### -1.0|###### |############### -0.5|##################### |############################## 0.0|############################ |######################### +0.5|############# |########### +1.0|### |## +1.5|### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.60%