weatherless...................75.72447% offense.......................46.14508% balance.......................33.29508% hyperoffense..................12.22727% sun...........................11.45001% rain.......................... 6.76887% sand.......................... 6.18669% voltturn...................... 5.53567% semistall..................... 4.70792% stall......................... 3.62465% trickroom..................... 1.95156% multiweather.................. 1.42829% hail.......................... 1.30741% monotype...................... 0.72065% sunoffense.................... 0.68699% choice........................ 0.62119% sandstall..................... 0.60666% sandoffense................... 0.35573% rainoffense................... 0.20120% hailoffense................... 0.17595% dragmag....................... 0.16983% monowater..................... 0.16142% tricksun...................... 0.13311% rainstall..................... 0.07650% monoelectric.................. 0.06197% trickrain..................... 0.05355% sunstall...................... 0.05126% monodark...................... 0.05126% monodragon.................... 0.05126% monoghost..................... 0.05049% monoice....................... 0.04820% monopsychic................... 0.04743% mononormal.................... 0.04514% monobug....................... 0.04361% monofairy..................... 0.04131% monorock...................... 0.03672% monoflying.................... 0.02678% tricksand..................... 0.02372% monopoison.................... 0.01760% monosteel..................... 0.01760% hailstall..................... 0.01760% monofire...................... 0.01607% monoground.................... 0.01071% gravity....................... 0.00995% monograss..................... 0.00918% tailwind...................... 0.00842% monofighting.................. 0.00765% trickhail..................... 0.00306% Stalliness (mean: -0.087) |## -1.5|##### |######### -1.0|################# |#################### -0.5|######################### |########################### 0.0|############################## |###################### +0.5|################ |############ +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%