weatherless...................91.37675% offense.......................54.41838% hyperoffense..................35.61122% balance....................... 9.46576% hail.......................... 5.47755% voltturn...................... 4.71525% hailoffense................... 2.56556% sand.......................... 1.87845% monotype...................... 1.48821% rain.......................... 0.79069% sun........................... 0.69399% semistall..................... 0.44061% trickroom..................... 0.35418% sunoffense.................... 0.30552% rainoffense................... 0.29439% choice........................ 0.24586% monowater..................... 0.22078% monoflying.................... 0.17685% multiweather.................. 0.17564% mononormal.................... 0.16665% monofighting.................. 0.14212% monodark...................... 0.13317% monopoison.................... 0.12377% sandoffense................... 0.10880% monobug....................... 0.10772% monograss..................... 0.09485% dragmag....................... 0.07288% monoice....................... 0.06407% stall......................... 0.06402% monorock...................... 0.06122% monodragon.................... 0.04525% monoground.................... 0.04465% monofire...................... 0.04160% monoghost..................... 0.03319% monopsychic................... 0.02963% monoelectric.................. 0.01949% monofairy..................... 0.01900% monosteel..................... 0.01756% tailwind...................... 0.01040% sandstall..................... 0.00734% trapper....................... 0.00438% tricksand..................... 0.00124% hailstall..................... 0.00063% Stalliness (mean: -0.757) -2.5|# |# -2.0|### |######## -1.5|#################### |######################### -1.0|########################## |############################## -0.5|############################# |####################### 0.0|################# |###### +0.5|#### |# +1.0|# | more negative = more offensive, more positive = more stall one # = 0.51%