weatherless...................65.91753% offense.......................55.59520% balance.......................28.79317% sun...........................23.00457% hyperoffense..................11.40316% rain.......................... 8.56972% sand.......................... 7.27373% multiweather.................. 5.50055% semistall..................... 3.55118% sunoffense.................... 1.79393% monotype...................... 1.56877% voltturn...................... 1.55514% hail.......................... 0.91690% trickroom..................... 0.82282% stall......................... 0.65729% sandoffense................... 0.63750% rainoffense................... 0.39000% monoghost..................... 0.34197% monobug....................... 0.16013% monofire...................... 0.13096% monosteel..................... 0.12331% monowater..................... 0.11629% monoelectric.................. 0.10196% sandstall..................... 0.09623% mononormal.................... 0.09080% dragmag....................... 0.07986% monorock...................... 0.07789% monograss..................... 0.07484% monoflying.................... 0.07433% monodragon.................... 0.07280% tricksand..................... 0.06441% monopsychic................... 0.06275% monopoison.................... 0.06024% monoice....................... 0.05249% choice........................ 0.04975% monofighting.................. 0.04869% monodark...................... 0.04558% sunstall...................... 0.03848% monofairy..................... 0.03465% monoground.................... 0.03430% hailoffense................... 0.03128% tricksun...................... 0.02467% tailwind...................... 0.02464% rainstall..................... 0.01209% trickhail..................... 0.00123% trapper....................... 0.00003% Stalliness (mean: -0.235) |# -1.5|#### |########## -1.0|############### |######################## -0.5|############################## |############################# 0.0|######################### |################### +0.5|############ |######## +1.0|##### |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%