weatherless...................51.55525% offense.......................45.70935% sun...........................42.32782% balance.......................36.39420% semistall.....................10.19064% hyperoffense.................. 6.45864% rain.......................... 5.36113% sand.......................... 4.41723% multiweather.................. 3.88396% voltturn...................... 3.59680% sunoffense.................... 2.76197% monotype...................... 1.46785% stall......................... 1.24717% trickroom..................... 1.21117% monoghost..................... 1.16394% sandstall..................... 0.27842% hail.......................... 0.22381% tricksand..................... 0.14443% monofire...................... 0.06412% monorock...................... 0.05661% sandoffense................... 0.05474% monowater..................... 0.04699% rainoffense................... 0.04134% monobug....................... 0.03902% monopsychic................... 0.03841% tailwind...................... 0.03625% sunstall...................... 0.02652% monograss..................... 0.01246% monoelectric.................. 0.01080% monodragon.................... 0.00526% monofighting.................. 0.00497% monosteel..................... 0.00393% monoice....................... 0.00383% monoflying.................... 0.00379% monopoison.................... 0.00365% monofairy..................... 0.00361% mononormal.................... 0.00319% monodark...................... 0.00216% monoground.................... 0.00124% hailoffense................... 0.00095% choice........................ 0.00088% dragmag....................... 0.00022% tricksun...................... 0.00010% rainstall..................... 0.00008% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.049) | -1.5|## |####### -1.0|######## |################ -0.5|############################ |############################## 0.0|############################# |##################### +0.5|################# |################# +1.0|########### |######### +1.5|###### | +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.49%