weatherless...................94.64528% hyperoffense..................51.92465% offense.......................44.36287% balance....................... 3.63274% sand.......................... 3.31275% trickroom..................... 2.91842% voltturn...................... 2.12682% hail.......................... 1.83361% hailoffense................... 0.83090% sandoffense................... 0.59402% dragmag....................... 0.51040% monotype...................... 0.48715% sun........................... 0.15543% tailwind...................... 0.14589% rain.......................... 0.13133% monorock...................... 0.09142% multiweather.................. 0.07840% mononormal.................... 0.07291% monowater..................... 0.06775% sunoffense.................... 0.05327% rainoffense................... 0.05168% monosteel..................... 0.04665% tricksand..................... 0.04483% semistall..................... 0.04357% monofire...................... 0.04215% stall......................... 0.03616% monoflying.................... 0.03089% monopsychic................... 0.02734% monobug....................... 0.02675% monopoison.................... 0.02561% monograss..................... 0.02491% monodragon.................... 0.02303% monofighting.................. 0.01699% monodark...................... 0.01426% monoground.................... 0.01318% monoice....................... 0.00766% monoghost..................... 0.00593% monoelectric.................. 0.00534% monofairy..................... 0.00459% trapper....................... 0.00254% Stalliness (mean: -0.990) -2.0|#### |############ -1.5|################### |######################### -1.0|############################## |######################## -0.5|################ |######### 0.0|##### |## +0.5|# | more negative = more offensive, more positive = more stall one # = 0.67%