weatherless...................97.12787% hyperoffense..................57.95823% offense.......................39.46026% trickroom..................... 7.56978% balance....................... 2.53801% sand.......................... 2.10714% voltturn...................... 1.34035% hail.......................... 0.70830% dragmag....................... 0.46053% hailoffense................... 0.43769% sandoffense................... 0.31639% monotype...................... 0.07699% rain.......................... 0.04798% stall......................... 0.04350% monorock...................... 0.03702% sun........................... 0.03490% sunoffense.................... 0.03014% multiweather.................. 0.02620% rainoffense................... 0.02190% tricksand..................... 0.01905% tailwind...................... 0.01562% monowater..................... 0.01341% monopsychic................... 0.00699% monofighting.................. 0.00674% monosteel..................... 0.00568% mononormal.................... 0.00480% monodark...................... 0.00480% monodragon.................... 0.00079% monofire...................... 0.00071% monoghost..................... 0.00042% monopoison.................... 0.00039% monofairy..................... 0.00023% monoflying.................... 0.00008% monoground.................... 0.00000% monoice....................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% trapper....................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -1.040) -2.0|#### |############ -1.5|#################### |############################## -1.0|############################# |#################### -0.5|############# |######## 0.0|###### |# +0.5|# | more negative = more offensive, more positive = more stall one # = 0.69%