monotype......................100.00000% weatherless...................70.55088% offense.......................50.04416% balance.......................27.57718% hyperoffense..................14.87588% sand..........................11.02071% sun........................... 9.22298% monosteel..................... 8.88653% monowater..................... 7.89970% monodragon.................... 7.77487% monoflying.................... 7.66354% monopsychic................... 7.63915% monobug....................... 7.25570% mononormal.................... 6.53911% monoelectric.................. 6.44522% semistall..................... 6.11651% monodark...................... 5.91883% monofairy..................... 5.48907% rain.......................... 5.09484% voltturn...................... 4.95225% monofire...................... 4.78344% monoground.................... 4.37462% monofighting.................. 4.36533% hail.......................... 4.15607% monoice....................... 3.91360% monopoison.................... 3.49194% monorock...................... 2.59620% monoghost..................... 2.49402% monograss..................... 2.48230% stall......................... 1.38627% trickroom..................... 1.25247% sunoffense.................... 0.81907% choice........................ 0.81036% rainoffense................... 0.73749% sandoffense................... 0.63835% tailwind...................... 0.23711% hailoffense................... 0.16508% dragmag....................... 0.14019% sandstall..................... 0.08100% rainstall..................... 0.07823% tricksand..................... 0.05303% multiweather.................. 0.04548% sunstall...................... 0.03820% gravity....................... 0.01766% tricksun...................... 0.00391% hailstall..................... 0.00350% trickhail..................... 0.00350% trickrain..................... 0.00290% Stalliness (mean: -0.223) |## -1.5|#### |############# -1.0|####################### |########################## -0.5|############################## |####################### 0.0|################# |############### +0.5|############## |########### +1.0|########### |##### +1.5|### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.50%