weatherless...................94.57134% offense.......................48.43520% balance.......................41.43685% voltturn......................10.01784% hyperoffense.................. 6.34531% hail.......................... 3.83202% trickroom..................... 2.64626% semistall..................... 2.61245% stall......................... 1.17018% sun........................... 0.99442% sunoffense.................... 0.62671% rain.......................... 0.51990% choice........................ 0.36186% trickhail..................... 0.29077% monotype...................... 0.17706% hailoffense................... 0.12195% rainoffense................... 0.10428% sand.......................... 0.09536% monoice....................... 0.08240% tailwind...................... 0.02713% monograss..................... 0.02300% hailstall..................... 0.01831% monowater..................... 0.01482% multiweather.................. 0.01288% monoflying.................... 0.01197% monopsychic................... 0.00897% mononormal.................... 0.00884% monofighting.................. 0.00817% monobug....................... 0.00670% tricksun...................... 0.00545% dragmag....................... 0.00473% sandoffense................... 0.00375% monopoison.................... 0.00285% monorock...................... 0.00285% monodark...................... 0.00245% sandstall..................... 0.00223% monoelectric.................. 0.00188% monoghost..................... 0.00177% sunstall...................... 0.00081% monofire...................... 0.00079% rainstall..................... 0.00071% gravity....................... 0.00009% monosteel..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% fear.......................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.071) |## -1.5|### |#### -1.0|###### |############# -0.5|####################### |############################## 0.0|############################# |########################## +0.5|################ |########## +1.0|##### |## +1.5|## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%