weatherless...................76.31221% offense.......................45.14500% balance.......................34.20842% hyperoffense..................11.23460% sand..........................10.58534% voltturn...................... 7.99017% sun........................... 6.46681% rain.......................... 5.82697% semistall..................... 5.72927% stall......................... 3.68271% hail.......................... 2.39069% monotype...................... 2.00738% multiweather.................. 1.46498% trickroom..................... 1.20395% sandoffense................... 0.65388% sunoffense.................... 0.57457% choice........................ 0.49706% dragmag....................... 0.42614% sandstall..................... 0.32489% hailoffense................... 0.31101% monowater..................... 0.28425% monobug....................... 0.22607% rainoffense................... 0.22030% mononormal.................... 0.14711% monofire...................... 0.14020% monoflying.................... 0.12956% monosteel..................... 0.12799% monopoison.................... 0.12455% sunstall...................... 0.11358% monoelectric.................. 0.11222% monofairy..................... 0.09722% monoice....................... 0.09303% monorock...................... 0.09238% monoghost..................... 0.09019% monodark...................... 0.08838% monograss..................... 0.08587% monopsychic................... 0.08551% tailwind...................... 0.07982% monodragon.................... 0.06973% monofighting.................. 0.06524% rainstall..................... 0.05542% monoground.................... 0.05146% tricksun...................... 0.04397% tricksand..................... 0.04025% trickhail..................... 0.03210% allweather.................... 0.02454% hailstall..................... 0.02237% gravity....................... 0.02130% trapper....................... 0.01340% trickrain..................... 0.01095% swagplay...................... 0.00083% fear.......................... 0.00052% sandfear...................... 0.00002% Stalliness (mean: -0.054) |### -1.5|###### |########## -1.0|############### |###################### -0.5|########################### |############################## 0.0|############################# |########################## +0.5|################### |############## +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%