weatherless...................75.89650% offense.......................45.05067% balance.......................34.21015% hyperoffense..................11.17931% sand..........................11.15954% voltturn...................... 9.89098% rain.......................... 6.46672% sun........................... 6.04216% semistall..................... 5.66023% stall......................... 3.89962% hail.......................... 2.08753% multiweather.................. 1.53509% trickroom..................... 1.45693% monotype...................... 1.27131% sandoffense................... 0.67196% sunoffense.................... 0.53676% choice........................ 0.47616% dragmag....................... 0.46886% sandstall..................... 0.35052% hailoffense................... 0.30453% rainoffense................... 0.23349% monowater..................... 0.20419% monobug....................... 0.13887% sunstall...................... 0.11353% tailwind...................... 0.09054% mononormal.................... 0.08965% monoflying.................... 0.08607% monosteel..................... 0.08439% monofire...................... 0.08140% monoelectric.................. 0.08106% monopoison.................... 0.07958% tricksun...................... 0.06382% monofairy..................... 0.06349% rainstall..................... 0.05277% monoice....................... 0.05266% monodark...................... 0.05182% monorock...................... 0.05005% monograss..................... 0.04911% monopsychic................... 0.04852% tricksand..................... 0.04514% monoghost..................... 0.04337% monodragon.................... 0.04100% monofighting.................. 0.03454% monoground.................... 0.02988% trickhail..................... 0.02942% allweather.................... 0.02587% gravity....................... 0.02202% hailstall..................... 0.02018% trickrain..................... 0.01627% trapper....................... 0.00479% swagplay...................... 0.00048% fear.......................... 0.00033% sandfear...................... 0.00001% Stalliness (mean: -0.046) |### -1.5|###### |######### -1.0|############### |##################### -0.5|########################## |############################## 0.0|############################# |######################### +0.5|################### |############# +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.45%