weatherless...................70.97823% offense.......................40.50538% balance.......................33.03728% sand..........................17.48812% hyperoffense..................17.36302% sun........................... 7.15537% semistall..................... 6.54241% rain.......................... 4.94121% monotype...................... 3.62772% voltturn...................... 2.76457% stall......................... 2.55191% sandoffense................... 2.17663% multiweather.................. 1.41356% sunoffense.................... 1.27596% trickroom..................... 0.90068% hail.......................... 0.85064% monowater..................... 0.61296% monosteel..................... 0.61296% mononormal.................... 0.47536% monorock...................... 0.41281% monoflying.................... 0.35026% rainoffense................... 0.31273% sandstall..................... 0.21266% monoice....................... 0.20015% tricksand..................... 0.18764% monobug....................... 0.17513% monoghost..................... 0.17513% choice........................ 0.17513% monodark...................... 0.16262% tailwind...................... 0.16262% monopsychic................... 0.15011% sunstall...................... 0.08757% dragmag....................... 0.08757% monofighting.................. 0.07506% monofairy..................... 0.06255% monoground.................... 0.06255% monoelectric.................. 0.06255% monodragon.................... 0.06255% hailoffense................... 0.05004% monopoison.................... 0.03753% trapper....................... 0.03753% monofire...................... 0.03753% monograss..................... 0.02502% trickrain..................... 0.02502% Stalliness (mean: -0.158) |###### -1.5|########### |############### -1.0|################# |#################### -0.5|####################### |########################### 0.0|############################## |####################### +0.5|################### |########## +1.0|########### |####### +1.5|##### |### +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%