weatherless...................69.48217% offense.......................38.99635% balance.......................34.91055% sand..........................18.99711% hyperoffense..................15.61644% sun........................... 7.46982% semistall..................... 7.23467% rain.......................... 4.73016% monotype...................... 3.32379% stall......................... 3.24199% voltturn...................... 2.98525% sandoffense................... 2.14722% multiweather.................. 1.30016% sunoffense.................... 1.21444% trickroom..................... 0.97193% hail.......................... 0.62090% monowater..................... 0.60792% monosteel..................... 0.59698% monorock...................... 0.53086% monoflying.................... 0.36854% mononormal.................... 0.31813% sandstall..................... 0.28674% tricksand..................... 0.22514% monodark...................... 0.17747% monoice....................... 0.17017% rainoffense................... 0.14692% monoghost..................... 0.12727% choice........................ 0.12583% monobug....................... 0.11118% monopsychic................... 0.10625% sunstall...................... 0.09684% tailwind...................... 0.06807% dragmag....................... 0.05884% monofighting.................. 0.04260% monofire...................... 0.03963% monofairy..................... 0.03957% monodragon.................... 0.03710% monopoison.................... 0.03604% monoground.................... 0.03565% monoelectric.................. 0.03412% hailoffense................... 0.03245% monograss..................... 0.01848% trickrain..................... 0.01627% trapper....................... 0.00416% Stalliness (mean: -0.091) |##### -1.5|######### |############ -1.0|############### |################## -0.5|##################### |######################## 0.0|############################## |##################### +0.5|#################### |########## +1.0|############# |###### +1.5|###### |### +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%