weatherless...................74.89532% balance.......................45.21987% offense.......................35.19059% sand..........................19.06987% hyperoffense..................13.21133% semistall..................... 5.69366% sun........................... 4.11161% voltturn...................... 2.80605% rain.......................... 2.37135% stall......................... 0.68455% sunoffense.................... 0.66073% trickroom..................... 0.50294% multiweather.................. 0.49046% sandstall..................... 0.36373% monotype...................... 0.22568% sandoffense................... 0.21531% monoflying.................... 0.07244% monodark...................... 0.05378% hail.......................... 0.04230% mononormal.................... 0.01978% monorock...................... 0.01953% monoice....................... 0.01776% monosteel..................... 0.01610% monowater..................... 0.01435% monofairy..................... 0.01091% monopsychic................... 0.00067% monofire...................... 0.00030% monoghost..................... 0.00008% choice........................ 0.00004% dragmag....................... 0.00001% tricksand..................... 0.00000% trapper....................... 0.00000% rainoffense................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% tailwind...................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% trickrain..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.015) |# -1.5|####### |###### -1.0|############## |############# -0.5|####### |######### 0.0|############################## |############### +0.5|###################### |####### +1.0|######################## |#### +1.5|# | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.62%