weatherless...................87.11073% offense.......................47.23602% balance.......................25.04402% hyperoffense..................19.76970% sun........................... 6.18664% voltturn...................... 5.44989% stall......................... 5.18108% hail.......................... 3.79640% semistall..................... 2.76917% sand.......................... 2.42939% sunoffense.................... 1.80668% monotype...................... 0.73694% rain.......................... 0.52293% hailoffense................... 0.34945% choice........................ 0.33809% monoice....................... 0.31404% monorock...................... 0.28862% trickroom..................... 0.24388% hailstall..................... 0.07143% rainoffense................... 0.06731% multiweather.................. 0.04608% sandoffense................... 0.04216% monoelectric.................. 0.03584% monodark...................... 0.02561% monowater..................... 0.02417% monobug....................... 0.01252% mononormal.................... 0.01072% monofire...................... 0.01008% monoflying.................... 0.00950% sunstall...................... 0.00458% monograss..................... 0.00155% monofighting.................. 0.00141% monofairy..................... 0.00125% monoghost..................... 0.00056% monosteel..................... 0.00044% monopsychic................... 0.00037% monodragon.................... 0.00026% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.253) | -2.0|###### |####### -1.5|######### |########## -1.0|########################## |############################## -0.5|####################### |######################## 0.0|################## |########### +0.5|################# |############# +1.0|#### |## +1.5|## |# +2.0|# |# +2.5| | +3.0| |####### more negative = more offensive, more positive = more stall one # = 0.47%