offense.......................50.65383% weatherless...................44.92361% sun...........................41.20641% rain..........................24.01452% balance.......................23.07776% hyperoffense..................20.47325% multiweather..................14.74892% sunoffense.................... 6.48626% sand.......................... 3.72652% semistall..................... 3.57347% monotype...................... 2.99116% stall......................... 2.22169% rainoffense................... 2.03631% hail.......................... 1.17654% dragmag....................... 0.77331% voltturn...................... 0.39720% monoghost..................... 0.39474% monobug....................... 0.32883% sandoffense................... 0.32733% sunstall...................... 0.32514% choice........................ 0.28554% monopsychic................... 0.25814% trickroom..................... 0.25416% mononormal.................... 0.25265% monosteel..................... 0.24964% monowater..................... 0.22744% monodragon.................... 0.22744% monoflying.................... 0.18798% monodark...................... 0.18278% hailoffense................... 0.17921% monorock...................... 0.16771% monofire...................... 0.14469% monofairy..................... 0.14030% monofighting.................. 0.13989% sandstall..................... 0.12948% trapper....................... 0.12879% monoelectric.................. 0.12002% rainstall..................... 0.11578% monopoison.................... 0.09207% monoground.................... 0.09084% tricksun...................... 0.08742% monograss..................... 0.08289% trickrain..................... 0.07878% monoice....................... 0.06727% tailwind...................... 0.03987% gravity....................... 0.03261% hailstall..................... 0.02754% tricksand..................... 0.01398% trickhail..................... 0.00343% allweather.................... 0.00301% fear.......................... 0.00219% swagplay...................... 0.00014% Stalliness (mean: -0.343) |# -2.0|# |#### -1.5|########## |################# -1.0|####################### |########################### -0.5|############################## |########################## 0.0|######################## |################# +0.5|############ |####### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%