sun...........................50.48986% offense.......................48.77629% weatherless...................35.72676% rain..........................27.54749% balance.......................22.75981% hyperoffense..................22.08378% multiweather..................17.25221% sunoffense.................... 8.47751% semistall..................... 3.88438% sand.......................... 2.99936% stall......................... 2.49574% rainoffense................... 2.45350% monotype...................... 1.89279% hail.......................... 0.80572% dragmag....................... 0.75643% sunstall...................... 0.41828% voltturn...................... 0.33140% monoghost..................... 0.31735% trickroom..................... 0.29727% sandoffense................... 0.24847% choice........................ 0.22753% monobug....................... 0.16897% monodragon.................... 0.16775% monopsychic................... 0.16755% monosteel..................... 0.15977% sandstall..................... 0.15652% rainstall..................... 0.15541% hailoffense................... 0.13706% mononormal.................... 0.13606% monodark...................... 0.13290% monowater..................... 0.12912% tricksun...................... 0.12828% trickrain..................... 0.11094% monoflying.................... 0.10640% trapper....................... 0.09738% monofairy..................... 0.09134% monofighting.................. 0.07604% monofire...................... 0.07137% monorock...................... 0.06681% monoground.................... 0.06393% monopoison.................... 0.05370% monoelectric.................. 0.05174% gravity....................... 0.04996% tailwind...................... 0.04589% hailstall..................... 0.04055% monograss..................... 0.03995% monoice....................... 0.03332% tricksand..................... 0.01705% allweather.................... 0.00472% trickhail..................... 0.00440% fear.......................... 0.00135% swagplay...................... 0.00000% Stalliness (mean: -0.347) | -2.0|# |##### -1.5|########### |#################### -1.0|######################### |############################ -0.5|############################## |########################## 0.0|######################## |################## +0.5|############ |######## +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%