weatherless...................90.41473% offense.......................42.12573% balance.......................35.97303% hyperoffense..................12.77899% voltturn......................10.39863% sand.......................... 8.11453% semistall..................... 5.32228% stall......................... 3.79997% trickroom..................... 0.99976% hail.......................... 0.76865% monotype...................... 0.63637% dragmag....................... 0.49368% choice........................ 0.38428% rain.......................... 0.38381% sun........................... 0.34134% sandstall..................... 0.33167% monobug....................... 0.18042% hailoffense................... 0.14481% monoice....................... 0.08087% rainoffense................... 0.07330% sunoffense.................... 0.06546% monopoison.................... 0.06241% trickhail..................... 0.06044% tailwind...................... 0.05616% monodark...................... 0.05321% monowater..................... 0.04682% mononormal.................... 0.04384% sandoffense................... 0.04353% monofire...................... 0.03550% monorock...................... 0.03187% monosteel..................... 0.02331% multiweather.................. 0.02305% monofighting.................. 0.02193% tricksand..................... 0.02156% monoghost..................... 0.01747% monoelectric.................. 0.01653% monoflying.................... 0.01608% monopsychic................... 0.01140% trapper....................... 0.00629% monoground.................... 0.00547% monograss..................... 0.00507% trickrain..................... 0.00443% monodragon.................... 0.00384% monofairy..................... 0.00362% gravity....................... 0.00328% tricksun...................... 0.00236% hailstall..................... 0.00130% rainstall..................... 0.00068% sunstall...................... 0.00066% swagplay...................... 0.00001% Stalliness (mean: -0.059) -2.0|### |#### -1.5|###### |########## -1.0|############## |################### -0.5|########################## |############################## 0.0|############################## |########################### +0.5|###################### |############# +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%