weatherless...................65.32825% balance.......................55.41392% offense.......................41.40202% sun...........................19.29639% sand.......................... 8.34719% tailwind...................... 4.70987% rain.......................... 4.68974% voltturn...................... 3.91457% semistall..................... 2.84202% hail.......................... 2.56594% monotype...................... 0.96036% monofire...................... 0.63402% trickroom..................... 0.62754% hyperoffense.................. 0.33394% monopsychic................... 0.32400% dragmag....................... 0.32319% multiweather.................. 0.22751% tricksun...................... 0.17746% trickhail..................... 0.08290% sandoffense................... 0.03023% gravity....................... 0.01954% stall......................... 0.00811% sunoffense.................... 0.00163% monoelectric.................. 0.00140% mononormal.................... 0.00095% trickrain..................... 0.00073% rainstall..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.110) -1.5| | -1.0| |######### -0.5|###### |############################## 0.0|################## |################## +0.5|########################## |############# +1.0|### |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.79%