balance.......................66.02106% weatherless...................59.68138% offense.......................25.40668% sun...........................21.39141% rain..........................12.01318% semistall..................... 8.18077% sand.......................... 6.30220% tailwind...................... 4.63014% dragmag....................... 1.76059% voltturn...................... 1.57107% monotype...................... 1.28262% trickroom..................... 1.00257% monopsychic................... 0.91761% hail.......................... 0.68364% hyperoffense.................. 0.38949% monofire...................... 0.36475% tricksun...................... 0.12510% multiweather.................. 0.07182% sandoffense................... 0.04301% gravity....................... 0.01241% trickhail..................... 0.01113% stall......................... 0.00199% sunoffense.................... 0.00022% mononormal.................... 0.00015% monoelectric.................. 0.00010% trickrain..................... 0.00008% rainstall..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.301) -1.5| | -1.0| |### -0.5|######### |############ 0.0|############################## |####################### +0.5|####################### |########################## +1.0|###### |########## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.70%