offense.......................52.39075% rain..........................45.80977% balance.......................43.70180% sun...........................28.32905% weatherless...................25.08997% trickroom..................... 4.16452% tailwind...................... 2.46787% hyperoffense.................. 2.39075% tricksun...................... 1.82519% multiweather.................. 1.77378% rainoffense................... 1.74807% trickrain..................... 1.43959% sand.......................... 1.33676% semistall..................... 1.23393% hail.......................... 1.20823% voltturn...................... 0.95116% monotype...................... 0.38560% stall......................... 0.28278% rainstall..................... 0.25707% gravity....................... 0.17995% monoelectric.................. 0.17995% monobug....................... 0.12853% monopoison.................... 0.05141% sunoffense.................... 0.05141% batonpass..................... 0.02571% monofire...................... 0.02571% Stalliness (mean: -0.048) |## -1.0|# |######## -0.5|############## |########################## 0.0|############################## |######################## +0.5|############## |### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.81%