balance.......................55.06650% offense.......................43.94792% sun...........................40.53385% rain..........................35.63778% weatherless...................27.15834% tailwind...................... 5.65073% multiweather.................. 3.69435% voltturn...................... 2.33864% trickroom..................... 1.74486% dragmag....................... 1.08181% tricksun...................... 0.94042% trickrain..................... 0.76793% semistall..................... 0.59920% gravity....................... 0.44944% hyperoffense.................. 0.35706% sand.......................... 0.22404% hail.......................... 0.14812% sunoffense.................... 0.08674% rainoffense................... 0.07952% monotype...................... 0.07317% monopsychic................... 0.04032% stall......................... 0.02932% trickhail..................... 0.01092% monoflying.................... 0.00920% monowater..................... 0.00592% sunstall...................... 0.00458% rainstall..................... 0.00324% monosteel..................... 0.00299% monoice....................... 0.00296% batonpass..................... 0.00286% trapper....................... 0.00268% monoelectric.................. 0.00234% tricksand..................... 0.00225% monodragon.................... 0.00196% mononormal.................... 0.00173% monobug....................... 0.00155% hailoffense................... 0.00147% monoghost..................... 0.00141% monoground.................... 0.00131% sandoffense................... 0.00109% monofire...................... 0.00052% sandstall..................... 0.00042% monofairy..................... 0.00037% monopoison.................... 0.00027% monograss..................... 0.00025% hailstall..................... 0.00019% monofighting.................. 0.00007% monodark...................... 0.00000% Stalliness (mean: 0.047) -1.2| |# -0.8|## |##### -0.4|########## |#################### 0.0|############################## |######################### +0.4|############### |####### +0.8|### |# | | more negative = more offensive, more positive = more stall one # = 0.84%