balance.......................57.37640% offense.......................42.20371% sun...........................39.52568% rain..........................35.79852% weatherless...................28.24267% tailwind...................... 6.51995% multiweather.................. 3.66793% trickroom..................... 2.02311% voltturn...................... 1.92062% trickrain..................... 1.11126% dragmag....................... 0.79286% tricksun...................... 0.76366% gravity....................... 0.43655% semistall..................... 0.29078% hyperoffense.................. 0.11381% hail.......................... 0.06853% monotype...................... 0.06670% monopsychic................... 0.05974% sunoffense.................... 0.04691% sand.......................... 0.03404% stall......................... 0.01529% rainoffense................... 0.01248% monoflying.................... 0.00603% trickhail..................... 0.00248% sunstall...................... 0.00139% monodragon.................... 0.00042% rainstall..................... 0.00026% monosteel..................... 0.00019% monoghost..................... 0.00012% monowater..................... 0.00011% sandoffense................... 0.00005% trapper....................... 0.00005% hailoffense................... 0.00005% batonpass..................... 0.00004% monoelectric.................. 0.00004% monoice....................... 0.00003% mononormal.................... 0.00001% monopoison.................... 0.00001% tricksand..................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% hailstall..................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: 0.055) -1.2| | -0.8|# |##### -0.4|########## |##################### 0.0|############################## |########################### +0.4|################ |###### +0.8|### |# | | more negative = more offensive, more positive = more stall one # = 0.84%