balance.......................57.65213% offense.......................41.86624% sun...........................38.27112% rain..........................34.34548% weatherless...................29.63476% tailwind...................... 6.52121% voltturn...................... 2.41425% multiweather.................. 2.31264% trickroom..................... 1.36187% dragmag....................... 0.87097% tricksun...................... 0.80944% trickrain..................... 0.45693% gravity....................... 0.43718% semistall..................... 0.38724% hyperoffense.................. 0.08602% sand.......................... 0.04996% sunoffense.................... 0.04383% monotype...................... 0.03612% monopsychic................... 0.03007% hail.......................... 0.01142% stall......................... 0.00837% monoflying.................... 0.00548% rainoffense................... 0.00179% sunstall...................... 0.00173% trickhail..................... 0.00090% monosteel..................... 0.00026% monodragon.................... 0.00026% monowater..................... 0.00003% sandoffense................... 0.00002% batonpass..................... 0.00001% monoelectric.................. 0.00001% trapper....................... 0.00001% monoice....................... 0.00001% rainstall..................... 0.00000% hailoffense................... 0.00000% monopoison.................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monofire...................... 0.00000% tricksand..................... 0.00000% monoground.................... 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.040) -1.2| | -0.8|# |#### -0.4|########## |################## 0.0|############################## |######################## +0.4|############# |#### +0.8|## |# | | more negative = more offensive, more positive = more stall one # = 0.93%