weatherless...................86.12483% offense.......................43.41286% balance.......................31.05595% hyperoffense..................17.54629% hail.......................... 8.48897% semistall..................... 4.86002% voltturn...................... 4.06073% stall......................... 3.12487% rain.......................... 2.45612% hailoffense................... 2.11270% monotype...................... 2.10869% trickroom..................... 2.03438% sun........................... 1.81548% sand.......................... 1.21902% choice........................ 0.67880% mononormal.................... 0.48399% monowater..................... 0.29120% sunoffense.................... 0.28718% rainoffense................... 0.26710% monoice....................... 0.25907% monobug....................... 0.21890% tailwind...................... 0.15865% monorock...................... 0.13455% monofairy..................... 0.13255% hailstall..................... 0.12451% sandstall..................... 0.11246% multiweather.................. 0.10443% monograss..................... 0.09439% monopsychic................... 0.09037% monopoison.................... 0.08636% dragmag....................... 0.08435% monoflying.................... 0.06426% monosteel..................... 0.06226% monoelectric.................. 0.05824% monodragon.................... 0.05422% trickhail..................... 0.05222% monofire...................... 0.04217% gravity....................... 0.03615% monoghost..................... 0.03213% monoground.................... 0.02812% monofighting.................. 0.02611% sandoffense................... 0.01807% monodark...................... 0.01205% tricksun...................... 0.01004% rainstall..................... 0.00602% trickrain..................... 0.00402% Stalliness (mean: -0.193) -2.0|## |##### -1.5|############ |############# -1.0|##################### |###################### -0.5|########################## |############################## 0.0|############################## |######################## +0.5|################# |############## +1.0|######### |#### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%