weatherless...................84.65945% offense.......................42.06748% balance.......................30.83371% hyperoffense..................18.16695% hail.......................... 9.92500% semistall..................... 5.43606% voltturn...................... 4.90301% stall......................... 3.49581% hailoffense................... 2.65233% rain.......................... 2.33787% trickroom..................... 1.97857% monotype...................... 1.88823% sun........................... 1.58151% sand.......................... 1.56398% choice........................ 0.57782% mononormal.................... 0.41989% monowater..................... 0.39074% rainoffense................... 0.30238% monoice....................... 0.28266% sunoffense.................... 0.23147% tailwind...................... 0.17662% sandstall..................... 0.16540% monobug....................... 0.13503% monorock...................... 0.11418% hailstall..................... 0.11050% monofairy..................... 0.08999% dragmag....................... 0.07346% monopoison.................... 0.07322% monopsychic................... 0.07169% multiweather.................. 0.06782% monodragon.................... 0.06495% monoelectric.................. 0.05523% monograss..................... 0.05268% monofire...................... 0.04098% monoflying.................... 0.03787% trickhail..................... 0.03757% monoghost..................... 0.03299% gravity....................... 0.02224% monoground.................... 0.02068% monofighting.................. 0.01570% monosteel..................... 0.01177% sandoffense................... 0.01090% tricksun...................... 0.01008% monodark...................... 0.00916% trickrain..................... 0.00489% rainstall..................... 0.00377% Stalliness (mean: -0.183) -2.0|### |###### -1.5|############## |############# -1.0|#################### |##################### -0.5|########################## |############################## 0.0|############################## |######################## +0.5|################## |############## +1.0|########### |##### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%