weatherless...................82.02254% offense.......................35.03311% balance.......................31.68199% hyperoffense..................20.42596% hail..........................12.58143% semistall..................... 7.82938% voltturn...................... 7.79242% stall......................... 5.02957% hailoffense................... 4.62870% sand.......................... 2.87590% monotype...................... 2.04024% rain.......................... 1.61225% trickroom..................... 1.10341% sun........................... 0.94983% monowater..................... 0.94814% choice........................ 0.64697% mononormal.................... 0.46503% rainoffense................... 0.41512% sandstall..................... 0.35762% tailwind...................... 0.32984% monoice....................... 0.21206% hailstall..................... 0.08264% monoghost..................... 0.07776% monopsychic................... 0.07183% monodragon.................... 0.06844% sunoffense.................... 0.06723% monorock...................... 0.05646% multiweather.................. 0.04197% monoelectric.................. 0.02936% monobug....................... 0.02846% monofire...................... 0.02158% monodark...................... 0.02127% dragmag....................... 0.02059% monoground.................... 0.01249% monopoison.................... 0.01167% gravity....................... 0.01088% monoflying.................... 0.00811% monofairy..................... 0.00459% trickhail..................... 0.00407% monograss..................... 0.00205% monofighting.................. 0.00089% monosteel..................... 0.00021% sandoffense................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.124) -2.0|##### |########## -1.5|################## |############# -1.0|##################### |################## -0.5|###################### |############################# 0.0|############################## |####################### +0.5|##################### |################# +1.0|################ |###### +1.5|### |## +2.0|## |## +2.5|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.37%