weatherless...................77.37326% offense.......................30.22772% hyperoffense..................28.26260% balance.......................28.18985% hail..........................18.52131% hailoffense...................10.04952% stall......................... 8.20981% semistall..................... 5.11002% voltturn...................... 3.73393% sand.......................... 2.16974% monotype...................... 2.01401% rain.......................... 1.54855% monowater..................... 1.08782% trickroom..................... 0.98471% tailwind...................... 0.68128% monoice....................... 0.56993% choice........................ 0.50261% sun........................... 0.46666% sandstall..................... 0.36849% rainoffense................... 0.21356% mononormal.................... 0.12747% monopsychic................... 0.10695% multiweather.................. 0.07951% hailstall..................... 0.07244% monorock...................... 0.05911% monodragon.................... 0.01954% monodark...................... 0.01878% monobug....................... 0.01355% sunoffense.................... 0.01253% dragmag....................... 0.00936% gravity....................... 0.00472% monoghost..................... 0.00439% monoelectric.................. 0.00436% monopoison.................... 0.00096% trickhail..................... 0.00068% monoflying.................... 0.00057% monoground.................... 0.00032% monofire...................... 0.00010% monograss..................... 0.00008% monofairy..................... 0.00005% monofighting.................. 0.00002% monosteel..................... 0.00000% sandoffense................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.183) -2.0|## |################### -1.5|########################### |###################### -1.0|###################### |################# -0.5|################# |############################## 0.0|################### |####################### +0.5|####################### |################ +1.0|########## |####### +1.5|### |#### +2.0|##### |## +2.5|### |##### +3.0| |# more negative = more offensive, more positive = more stall one # = 0.36%