weatherless...................64.26604% balance.......................40.49893% offense.......................34.55216% sand..........................34.26782% semistall.....................11.38040% hyperoffense.................. 9.54105% batonpass..................... 6.76870% stall......................... 4.02746% sandoffense................... 2.73680% dragmag....................... 1.68385% sandstall..................... 1.43505% rain.......................... 1.26400% choice........................ 0.63755% monotype...................... 0.54425% rainoffense................... 0.28434% trapper....................... 0.25546% voltturn...................... 0.22881% sun........................... 0.19771% monowater..................... 0.12218% sunoffense.................... 0.10663% mononormal.................... 0.09774% monobug....................... 0.07997% monopsychic................... 0.06442% monorock...................... 0.04887% monosteel..................... 0.03110% monoflying.................... 0.02666% monograss..................... 0.02221% hail.......................... 0.01777% monoground.................... 0.01777% monofire...................... 0.01777% monodark...................... 0.01555% multiweather.................. 0.01333% monofairy..................... 0.01333% monopoison.................... 0.01111% monoghost..................... 0.01111% monofighting.................. 0.00666% monodragon.................... 0.00666% monoice....................... 0.00222% Stalliness (mean: 0.133) |### -1.5|### |########## -1.0|############## |################### -0.5|#################### |############################ 0.0|############################# |############################## +0.5|######################### |###################### +1.0|################# |########### +1.5|######### |### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.40%