sand..........................62.48541% weatherless...................36.46209% balance.......................33.39728% offense.......................29.63851% semistall.....................21.97652% stall......................... 8.27530% hyperoffense.................. 6.71238% sandstall..................... 2.77550% sandoffense................... 2.74078% batonpass..................... 2.67359% rain.......................... 1.05006% dragmag....................... 0.70666% choice........................ 0.53242% rainoffense................... 0.31429% trapper....................... 0.04255% voltturn...................... 0.02772% monotype...................... 0.00613% monorock...................... 0.00536% sun........................... 0.00513% monoflying.................... 0.00513% multiweather.................. 0.00270% monopsychic................... 0.00031% mononormal.................... 0.00021% sunoffense.................... 0.00013% monowater..................... 0.00012% monoground.................... 0.00009% monobug....................... 0.00002% monodark...................... 0.00001% monograss..................... 0.00001% monofairy..................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% hail.......................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.382) | -1.5|### |########## -1.0|############ |######################## -0.5|################## |######################## 0.0|############# |################ +0.5|######################### |########################### +1.0|############################ |############# +1.5|############################## |################ +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%