sand..........................54.27694% offense.......................43.98126% weatherless...................41.53969% hyperoffense..................29.17433% sandoffense...................17.01302% balance.......................15.87688% semistall..................... 5.75946% stall......................... 5.20807% sandstall..................... 3.67500% rain.......................... 3.64887% dragmag....................... 2.74583% choice........................ 1.38676% voltturn...................... 1.12854% hail.......................... 0.81365% rainoffense................... 0.59398% multiweather.................. 0.30697% trickroom..................... 0.23606% tricksand..................... 0.21111% monotype...................... 0.12267% monofighting.................. 0.07513% hailstall..................... 0.03011% sun........................... 0.02782% monodark...................... 0.01906% monofire...................... 0.00749% monosteel..................... 0.00745% sunoffense.................... 0.00644% monoice....................... 0.00527% monopsychic................... 0.00516% hailoffense................... 0.00199% mononormal.................... 0.00097% monowater..................... 0.00093% monograss..................... 0.00074% monorock...................... 0.00046% trapper....................... 0.00017% monopoison.................... 0.00002% monoground.................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% trickhail..................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.391) -2.0|# |######### -1.5|################ |################## -1.0|############################## |########################### -0.5|######################### |################## 0.0|############# |######## +0.5|####### |########## +1.0|######## |#### +1.5|### |### +2.0|###### | +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%