weatherless...................49.70182% offense.......................41.77927% balance.......................34.76259% sand..........................24.80562% rain..........................17.49075% hyperoffense..................13.29358% sun........................... 6.76002% semistall..................... 5.90322% stall......................... 4.26134% voltturn...................... 2.99313% dragmag....................... 2.34393% rainstall..................... 1.76266% sandoffense................... 1.75889% hail.......................... 1.75511% monotype...................... 1.69472% choice........................ 1.61923% sunoffense.................... 1.07572% sandstall..................... 1.07194% trickroom..................... 0.66808% rainoffense................... 0.57749% multiweather.................. 0.49823% sunstall...................... 0.30573% monoghost..................... 0.28686% monodragon.................... 0.21892% hailoffense................... 0.20759% monowater..................... 0.18495% tricksand..................... 0.17362% hailstall..................... 0.15475% monodark...................... 0.14343% monopsychic................... 0.14343% tricksun...................... 0.14343% trapper....................... 0.13211% monobug....................... 0.10946% monoice....................... 0.10568% monorock...................... 0.10191% monofire...................... 0.07926% monoflying.................... 0.07926% monoground.................... 0.06794% monosteel..................... 0.06417% monofighting.................. 0.06417% monoelectric.................. 0.06039% mononormal.................... 0.05284% tailwind...................... 0.04907% monopoison.................... 0.03020% trickrain..................... 0.02642% trickhail..................... 0.01887% monograss..................... 0.01510% gravity....................... 0.00377% Stalliness (mean: -0.048) -2.0|### |#### -1.5|####### |############ -1.0|################## |##################### -0.5|########################## |############################## 0.0|############################ |########################### +0.5|######################### |################## +1.0|########## |###### +1.5|##### |#### +2.0|# |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%