sand..........................35.70015% balance.......................34.67387% offense.......................31.87334% weatherless...................28.05571% rain..........................24.96735% hyperoffense..................17.39261% stall......................... 9.26776% sun........................... 7.90241% semistall..................... 6.79242% rainstall..................... 5.51105% dragmag....................... 3.85002% hail.......................... 3.62400% voltturn...................... 3.37287% sandstall..................... 2.06940% sunoffense.................... 1.87813% sandoffense................... 1.44932% choice........................ 0.99734% trickroom..................... 0.85902% sunstall...................... 0.61951% rainoffense................... 0.54984% hailstall..................... 0.52673% tricksand..................... 0.44638% monotype...................... 0.36965% hailoffense................... 0.32237% multiweather.................. 0.24961% tricksun...................... 0.19741% monodark...................... 0.10180% trickrain..................... 0.08480% monodragon.................... 0.04638% monobug....................... 0.04324% tailwind...................... 0.03939% monowater..................... 0.02736% monoghost..................... 0.02568% monofire...................... 0.02225% monopoison.................... 0.01990% monofighting.................. 0.01776% monoground.................... 0.01614% monopsychic................... 0.01575% monoice....................... 0.01451% trickhail..................... 0.01380% monoelectric.................. 0.01309% trapper....................... 0.01248% monorock...................... 0.00307% monosteel..................... 0.00267% monoflying.................... 0.00118% gravity....................... 0.00002% mononormal.................... 0.00000% monograss..................... 0.00000% Stalliness (mean: 0.057) -2.0|####### |####### -1.5|########## |################### -1.0|################## |################## -0.5|################### |######################### 0.0|###################### |############################ +0.5|############################## |######################## +1.0|########### |######## +1.5|######## |######## +2.0|### |# +2.5|### |######## +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%