weatherless...................90.76761% offense.......................45.71805% hyperoffense..................26.95355% balance.......................20.23022% monotype...................... 8.06318% sun........................... 6.47702% semistall..................... 4.02306% stall......................... 3.07512% sand.......................... 1.86807% sunoffense.................... 1.30468% monoflying.................... 1.29082% mononormal.................... 1.18147% monosteel..................... 0.95327% hail.......................... 0.87824% monopsychic................... 0.76228% monobug....................... 0.70920% monofighting.................. 0.68426% monofire...................... 0.65644% monowater..................... 0.63321% monoelectric.................. 0.53867% monorock...................... 0.53313% monograss..................... 0.51042% monodragon.................... 0.46822% monopoison.................... 0.43720% monodark...................... 0.42377% monoghost..................... 0.41205% monofairy..................... 0.37784% monoground.................... 0.33083% sandoffense................... 0.25409% rain.......................... 0.19824% multiweather.................. 0.16424% dragmag....................... 0.11159% monoice....................... 0.10136% sunstall...................... 0.09614% hailoffense................... 0.06512% sandstall..................... 0.04658% rainoffense................... 0.02196% hailstall..................... 0.01354% rainstall..................... 0.01247% batonpass..................... 0.00309% tailwind...................... 0.00107% voltturn...................... 0.00032% Stalliness (mean: -0.412) |# -2.0|#### |############### -1.0|########################### |############################## 0.0|#################### |############# +1.0|###### |### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%