weatherless...................90.56535% offense.......................47.54016% hyperoffense..................27.23330% balance.......................19.56387% sun........................... 6.70445% monotype...................... 5.49524% semistall..................... 3.46284% stall......................... 2.19983% sand.......................... 1.89815% sunoffense.................... 1.38525% monoflying.................... 1.04256% hail.......................... 0.88438% mononormal.................... 0.71632% monosteel..................... 0.70031% monopsychic................... 0.50479% monowater..................... 0.44743% monobug....................... 0.43206% monofire...................... 0.42496% monodragon.................... 0.42034% monofighting.................. 0.41279% monoelectric.................. 0.33380% monorock...................... 0.31465% sandoffense................... 0.28915% monograss..................... 0.27502% monodark...................... 0.26533% monofairy..................... 0.25316% monopoison.................... 0.24297% monoghost..................... 0.23978% monoground.................... 0.21444% multiweather.................. 0.18417% rain.......................... 0.15507% dragmag....................... 0.12907% sunstall...................... 0.07396% monoice....................... 0.06629% hailoffense................... 0.06092% sandstall..................... 0.05269% rainoffense................... 0.01087% hailstall..................... 0.00918% rainstall..................... 0.00642% batonpass..................... 0.00172% tailwind...................... 0.00039% voltturn...................... 0.00000% Stalliness (mean: -0.456) |# -2.0|### |############### -1.0|########################### |############################## 0.0|#################### |############ +1.0|##### |## +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%