weatherless...................91.37869% offense.......................52.15860% hyperoffense..................24.14561% balance.......................20.42634% sun........................... 5.00008% sand.......................... 3.02500% monotype...................... 2.43210% semistall..................... 2.24377% stall......................... 1.02568% sandoffense................... 0.81283% sunoffense.................... 0.78156% hail.......................... 0.64093% monosteel..................... 0.52023% monoflying.................... 0.41654% monodragon.................... 0.35962% mononormal.................... 0.24954% monowater..................... 0.21675% monobug....................... 0.17407% monofairy..................... 0.16411% monopsychic................... 0.16004% monorock...................... 0.13004% monofighting.................. 0.10910% multiweather.................. 0.10129% monoelectric.................. 0.09455% monofire...................... 0.08969% monodark...................... 0.07743% rain.......................... 0.06382% monograss..................... 0.05794% monoground.................... 0.05034% monopoison.................... 0.04751% monoghost..................... 0.03661% dragmag....................... 0.02176% sunstall...................... 0.02172% monoice....................... 0.02161% hailoffense................... 0.01702% sandstall..................... 0.00500% rainoffense................... 0.00258% hailstall..................... 0.00243% rainstall..................... 0.00227% tailwind...................... 0.00009% batonpass..................... 0.00007% voltturn...................... 0.00000% Stalliness (mean: -0.478) | -2.0|## |############# -1.0|########################## |############################## 0.0|####################### |########### +1.0|#### |# +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.90%