weatherless...................87.98047% offense.......................48.47712% hyperoffense..................31.47970% balance.......................15.99276% sun........................... 7.68528% sand.......................... 4.07138% semistall..................... 2.81165% monotype...................... 2.68609% stall......................... 1.23876% sandoffense................... 1.21605% sunoffense.................... 1.13508% monoflying.................... 0.49816% monofairy..................... 0.46269% monosteel..................... 0.40762% hail.......................... 0.35672% monowater..................... 0.27361% monopsychic................... 0.25508% mononormal.................... 0.25438% monofighting.................. 0.19184% monobug....................... 0.17478% monorock...................... 0.16508% monofire...................... 0.14101% monoelectric.................. 0.13270% multiweather.................. 0.13032% monodark...................... 0.12282% monograss..................... 0.11883% monodragon.................... 0.11823% monopoison.................... 0.11130% monoground.................... 0.08650% monoghost..................... 0.07668% dragmag....................... 0.06097% rain.......................... 0.04003% monoice....................... 0.03831% sunstall...................... 0.01847% hailoffense................... 0.01054% rainoffense................... 0.00317% sandstall..................... 0.00236% rainstall..................... 0.00224% hailstall..................... 0.00014% batonpass..................... 0.00004% tailwind...................... 0.00003% voltturn...................... 0.00000% Stalliness (mean: -0.571) |# -2.0|### |################ -1.0|######################### |############################## 0.0|################## |######## +1.0|#### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.94%