weatherless...................51.71722% offense.......................44.54359% sun...........................34.82828% hyperoffense..................27.09067% rain..........................21.42923% balance.......................20.91195% multiweather..................10.89047% sunoffense.................... 6.73857% batonpass..................... 5.24876% monotype...................... 3.84134% semistall..................... 3.73807% stall......................... 3.71571% sand.......................... 2.35410% rainoffense................... 2.26668% choice........................ 1.54699% trickroom..................... 1.33661% voltturn...................... 0.84340% hail.......................... 0.76254% mononormal.................... 0.69644% monopsychic................... 0.61630% monoflying.................... 0.51833% sunstall...................... 0.39110% dragmag....................... 0.38300% sandstall..................... 0.37785% monodragon.................... 0.36360% monowater..................... 0.34455% monoghost..................... 0.31277% monosteel..................... 0.30045% monofairy..................... 0.27589% rainstall..................... 0.27342% trickrain..................... 0.22202% monobug....................... 0.22046% tailwind...................... 0.21191% monofighting.................. 0.18223% monograss..................... 0.17160% monoground.................... 0.17077% sandoffense................... 0.15803% monoice....................... 0.14080% trapper....................... 0.12822% hailoffense................... 0.12052% monodark...................... 0.11404% monoelectric.................. 0.10994% monofire...................... 0.09871% monorock...................... 0.07361% gravity....................... 0.06977% monopoison.................... 0.06950% tricksun...................... 0.06758% swagplay...................... 0.03304% hailstall..................... 0.00969% tricksand..................... 0.00281% allweather.................... 0.00235% fear.......................... 0.00114% trickhail..................... 0.00018% sandfear...................... 0.00002% Stalliness (mean: -0.408) |### -2.0|##### |############## -1.0|############################# |############################## 0.0|####################### |############## +1.0|###### |### +2.0|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.77%