weatherless...................48.53423% offense.......................40.99889% sun...........................38.34738% hyperoffense..................25.46939% balance.......................22.34675% rain..........................18.90820% multiweather.................. 8.22282% sunoffense.................... 7.10432% stall......................... 5.84584% semistall..................... 5.33913% batonpass..................... 3.38948% trickroom..................... 2.92791% sand.......................... 2.41391% monotype...................... 1.85533% rainoffense................... 1.60443% sandstall..................... 0.92675% choice........................ 0.81328% sunstall...................... 0.75157% monopsychic................... 0.44604% trickrain..................... 0.41189% mononormal.................... 0.38599% voltturn...................... 0.35412% tailwind...................... 0.33529% dragmag....................... 0.30699% monoflying.................... 0.19852% monosteel..................... 0.18279% monoghost..................... 0.18004% gravity....................... 0.17383% hail.......................... 0.16858% rainstall..................... 0.13468% monoground.................... 0.12673% tricksun...................... 0.12340% monofairy..................... 0.12083% monofighting.................. 0.10565% monodragon.................... 0.10348% monowater..................... 0.08257% monograss..................... 0.06926% trapper....................... 0.06030% monobug....................... 0.04956% sandoffense................... 0.04091% monoelectric.................. 0.03803% monoice....................... 0.03544% monorock...................... 0.03001% hailoffense................... 0.02665% monofire...................... 0.02456% monodark...................... 0.02181% monopoison.................... 0.00879% swagplay...................... 0.00586% hailstall..................... 0.00437% tricksand..................... 0.00230% allweather.................... 0.00026% fear.......................... 0.00009% trickhail..................... 0.00001% sandfear...................... 0.00000% Stalliness (mean: -0.292) |#### -2.0|###### |############## -1.0|########################### |############################## 0.0|######################## |################ +1.0|########## |#### +2.0|### |# +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.70%