weatherless...................85.09031% offense.......................40.87092% balance.......................37.41758% hyperoffense.................. 9.95900% semistall..................... 8.04646% voltturn...................... 7.83579% monotype...................... 6.87220% rain.......................... 6.60910% sun........................... 6.34648% stall......................... 3.70605% batonpass..................... 3.16804% sand.......................... 2.14399% multiweather.................. 1.50207% monopsychic................... 1.39343% hail.......................... 1.39107% monobug....................... 1.35659% mononormal.................... 1.30604% monoghost..................... 1.10813% monoflying.................... 0.92297% monodragon.................... 0.86629% rainoffense................... 0.51486% choice........................ 0.51061% dragmag....................... 0.46148% monosteel..................... 0.41283% monorock...................... 0.39819% sunoffense.................... 0.31931% monowater..................... 0.29475% monodark...................... 0.24893% monograss..................... 0.24751% monopoison.................... 0.24184% monoground.................... 0.17902% monoelectric.................. 0.17571% monofairy..................... 0.16910% monofire...................... 0.16296% trickroom..................... 0.14170% monoice....................... 0.12895% rainstall..................... 0.12801% sunstall...................... 0.11147% trapper....................... 0.10533% monofighting.................. 0.10297% sandstall..................... 0.09636% hailoffense................... 0.07463% fear.......................... 0.06471% sandoffense................... 0.05526% trickrain..................... 0.03637% tailwind...................... 0.02929% hailstall..................... 0.02598% tricksand..................... 0.01937% tricksun...................... 0.01842% allweather.................... 0.00850% trickhail..................... 0.00803% hailfear...................... 0.00378% sandfear...................... 0.00331% gravity....................... 0.00189% swagplay...................... 0.00047% Stalliness (mean: 0.015) |# -2.0|# |##### -1.0|############## |########################### 0.0|############################## |######################## +1.0|############# |##### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.80%