weatherless...................86.80020% balance.......................42.00365% offense.......................30.56657% voltturn......................22.72448% semistall.....................14.06085% stall......................... 6.70752% hyperoffense.................. 6.66141% sun........................... 6.06316% rain.......................... 5.18590% monotype...................... 3.37132% sand.......................... 2.13259% monopsychic................... 1.42543% multiweather.................. 0.78777% batonpass..................... 0.72926% rainoffense................... 0.69170% hail.......................... 0.64680% mononormal.................... 0.63982% monodragon.................... 0.52279% monobug....................... 0.51288% choice........................ 0.43843% monoflying.................... 0.43760% sunstall...................... 0.28559% monorock...................... 0.28518% sandstall..................... 0.27790% dragmag....................... 0.24932% monoghost..................... 0.24459% rainstall..................... 0.15608% trickroom..................... 0.14574% monograss..................... 0.13002% monosteel..................... 0.12929% trickrain..................... 0.10094% tricksun...................... 0.09004% sunoffense.................... 0.08458% monoelectric.................. 0.04268% monopoison.................... 0.04090% monoice....................... 0.03989% monoground.................... 0.03437% hailstall..................... 0.02549% monowater..................... 0.02231% monodark...................... 0.01713% trapper....................... 0.01572% fear.......................... 0.01402% tricksand..................... 0.00960% monofire...................... 0.00850% gravity....................... 0.00850% sandoffense................... 0.00646% monofairy..................... 0.00623% hailoffense................... 0.00603% allweather.................... 0.00598% monofighting.................. 0.00296% tailwind...................... 0.00192% trickhail..................... 0.00009% sandfear...................... 0.00005% hailfear...................... 0.00005% swagplay...................... 0.00000% Stalliness (mean: 0.295) | -2.0|# |#### -1.0|########## |###################### 0.0|####################### |############################## +1.0|###################### |############ +2.0|#### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%