weatherless...................87.96467% balance.......................45.42119% voltturn......................35.23292% offense.......................20.16114% semistall.....................19.65588% stall.........................10.29617% sun........................... 6.17446% hyperoffense.................. 4.46562% rain.......................... 3.57313% monotype...................... 2.65889% sand.......................... 2.58728% monopsychic................... 1.64119% choice........................ 1.18102% multiweather.................. 0.97416% hail.......................... 0.67906% sunstall...................... 0.58116% monodragon.................... 0.46014% monoflying.................... 0.35650% rainstall..................... 0.33730% batonpass..................... 0.31561% mononormal.................... 0.24993% rainoffense................... 0.19761% trickroom..................... 0.18502% monograss..................... 0.15423% sandstall..................... 0.13422% trickrain..................... 0.12593% tricksun...................... 0.11835% monobug....................... 0.10411% monoghost..................... 0.09469% dragmag....................... 0.07115% monosteel..................... 0.06945% monorock...................... 0.02090% monopoison.................... 0.01659% gravity....................... 0.01643% hailstall..................... 0.01594% monowater..................... 0.01312% monoice....................... 0.00904% sunoffense.................... 0.00703% trapper....................... 0.00591% monoground.................... 0.00515% monoelectric.................. 0.00388% monodark...................... 0.00351% fear.......................... 0.00177% allweather.................... 0.00132% tricksand..................... 0.00126% monofire...................... 0.00111% monofairy..................... 0.00036% monofighting.................. 0.00033% hailoffense................... 0.00029% sandoffense................... 0.00019% tailwind...................... 0.00012% trickhail..................... 0.00000% sandfear...................... 0.00000% hailfear...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.537) | -2.0| |### -1.0|##### |############ 0.0|############### |############################## +1.0|####################### |############### +2.0|###### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%